2019: Walkthrough by: Dick Leeuw and Louis Koot

Text by Dick Leeuw. Screenshots and web layout by Louis Koot

Part Two of the Walkthrough

The Grand Coral Quarry.

Go forward 4x over the wooden plank path and then zoom in on the information board to read what's on it

  Zoom out and go forward once, turn around and zoom in on the back of the information board. Here you can read that you have to go past the blue stone.  

  Zoom out and turn around, go 3x forward and turn left.  

Go to the door that you see there, unfortunately you cannot open it now.  

  Zoom out and turn around, go forward once and turn left. Then go forward 2x and turn left, zoom in on the barbecue.  

Lift the lid and there you will find a letter, 

  read the letter.  

Zoom out and turn right, go forward 1x and zoom in on the blue stone. You can pick up the blue stone but you do not take it

  So click the stone away, zoom out and turn right. At the big rock is something on the ground. Zoom in and you will see a chisel, take the chisel.  

Turn back to the blue stone and move forward 3 times. 

Zoom in on the wallet, that's lying in the sand. 

 take the wallet and open it up and read what's inside

You must go to: The Aviation Gallery. You can try to open the door with the chisel but unfortunately no success.  

Go back to the entrance of this area and click on exit. Go to the Aviation Gallery via the map.  

 Aviation Gallery

  Go forward once and turn left to the wall 

There is a map on the wall and also a periodic table Zoom in on the map, 

click on the map again and you'll hear Carol say she wants a picture of this.  Click on your telephone in your inventory and then click on the map.

You now have a photo in your inventory. Zoom out and turn right, go forward 1x and turn left. There is a guest book on the table.  

Zoom in on the guest book and then click on it, you will find a clue there.

  You must look for the photo of Suchet and the Bear. Go back to the entrance and turn left, the photo you are looking for hangs there.  

Zoom in and turn the photo around: Behind Dudley’s Table.  

  Zoom out and go to the map, to the right of the map is a Periodic Table. On the back you can read: Use these glasses to get further.  

  Click on the back again and Carol says something was stuck here. The glasses have disappeared.

Zoom out and turn left, go to the entrance. You will receive a message from Stina there.  

Stina asks if you want to look her up in the library, you have a new location again. Click the phone away and click on exit. Go to Stina via the map.  

Stina

  Stina asks if you want to get her electronic cigarette, the location is now on the map. Carol wants to do that when Stina looks up everything about Andrew Suchet.

When the conversation is over you will see the map again, you now have to go to the jetty. Click on Jetty on the map.  

Jetty:

Go forward 5 times,

 turn right and go forward. 

Turn left, there is an electronic cigarette on the edge of the jetty. Zoom in and get the cigarette.  

  Turn left, forward and turn left again. Go forward 2x and turn left again.  

Go to the barbecue area and zoom in, get the yellow bottle of lighter fluid.  

Zoom out. You can see the charger for the electronic cigarette on one of the planks, take the charger.

 

  Zoom out and turn, go forward and turn left. Go forward a number of times and click on exit. Go back to Stina via the map.  

Stina

Talk to Stina and Carol gives her the stuff.  Stina doesn't have the info about Suchet yet. She will text Carol when she has that info. Go back to

Andrea's house,

 Go inside. Go down and then forward, turn right and enter the left bed room.  

  Turn to the door, there you previously removed the sticker but you could not read the address. Combine the cotton pad with the lighter fluid in your inventory.

Then zoom in on the business card and use the cotton pad on the adhesive residue.  

You can now read the address of the piano teacher, you will get a new location on the map again.  

Leave the house and go through the map to the house of the piano teacher 

Seth Andrews.  

Talk to Seth and you'll get a new location on the map: The Hotel., so go there now

Hotel

  Go to the door and try to open the door. Unfortunately you need a key. Go back to

 Andrea's house. 

There is a now red coat on the front door. There is also a note on the door.  Read the note

  Zoom out and then zoom in on the red jacket, click on the jacket and take ultraviolet glasses from the inner pocket.  

Click the glasses to your inventory. Zoom out and turn around, click on exit. Go back to 

the Aviation Gallery 

  Put on the ultraviolet glasses...you do this by clicking with the glasses on the screen

Then walk to the back and go to the guest book. On the wall is a clue written: The funeral and the planes and then the guest book.  

  Go to the entrance and turn right, zoom in on the photo with the funeral and the planes.  

Turn the photo around and you will read: page 37.  

  Go back to the guest book and zoom in on the book, click on it and you will see page 37.  

Zoom in on the page and you will get a new location: The Diving Vault.  

Zoom out and leave the Gallery, go to The Diving Vault via the map.  

The Diving Vault

This is a diving museum. 

You can walk further into the room but you can't do anything there. if you turn to the left you can zoom in on 2 things. These are explanations for devices.  

  Turn left again and walk in the direction of the stairs, you will enter another room. On the right you see a number of one-man diving boats.  

Go forward 2x and turn left, then go diagonally to decompression tank.

 

  You are in the decompression tank. Turn around and you will see a photo with a paper underneath.  

Zoom in on the paper and read the text. Zoom out and zoom in on the photo, turn the photo around and on the back you will see "Pt and Xe".

  Zoom out and turn left, go 3x forward. Turn around and go up the stairs. Upstairs you go up the next stairs.  

  Turn left and zoom in on the room on the other side.  

Click on the suitcase with the sticker on the front. You now see the top, you have to enter a code here. You have just found a clue: Pt and Xe, these are abbreviations for chemical elements. You should actually go to the Aviation Gallery because there is a Periodic Table were you can look up the atomic number of Pt and Xe. I will save you the journey, here are the numbers: Pt = 78 and Xe = 54.  

Enter the code , so click on the numbers, 7, 8, 5, 4 and the suitcase will open. you will see a clue that says that  you have to go to the hotel.  

  Zoom out and turn around, you will receive a message from Andrea. Read the message and then click on the message. Instead of a photo you now get 4 words: Cat, Butterfly, Bird and Lips. Click on the phone again and you will see a photo of the daughter.

 

  Leave the diving museum and go to Andrea's house via the map.  

 Andrea's house

Go inside and then to the top floor, turn right. There is a photo on the fireplace above the stove, zoom in on the photo.  

You see a number of animals on this, now click on the Cat, the Butterfly, the Bird and the Lips, according of the clue you got from Andrea on your phone in the Diving Vault

  It is a key box, you see a key from Domus but also a key from the hotel. Get the key from the hotel.  

  Leave the house again and go to the hotel via the map

Hotel

Take the key from your inventory and click on the lock,. 

You are now inside the hotel. You are in the hall on the ground floor. On the left is the stairs. There is a door next to the stairs but it is locked.  

NB: Note from Louis: The hotel has 3 floors and a basement and there are a lot of rooms. During the remainder of the game you will have to go back to this hotel several times. So it would be handy if you memorize the layout of all the floors and the rooms so that you know how to reach the rooms when you have to come back to the hotel a second or a third time. There is also quite a difference in how we Dutch name the floors of a building. What we call ground floor is in English the first floor. What we call the first floor is in English the second floor. What we call the second floor is in English the third floor. This can be a bit confusing, but when you have entered the hotel you are on the First Floor, but we Dutch call it Ground Floor

Turn around, the toilet door is on the right. There is also a door in front of you, through that door you can also enter the other rooms.

Turn to the 2 rooms whose doors are open. Enter the room on the left and turn around, next to the door is a lampshade on a cupboard.

  Zoom in on the lampshade and get the red bicycle lamp.  

  Zoom out and turn right, forward and then left. 2x forward to the remainder of the kitchen, turn to the sink.  

  There is a glove on the edge of the sink, click on it. Bigge is written on the glove.  

  Zoom out and turn around and click on the cupboard door. There is a box under the phone, zoom in on it.  

  You see an image of the Vitruvian man, designed by Michelangelo.

You can click on the arms and legs and they will get a color. You must of course click this in the correct order.

  Go back to the hall and then up the stairs to the 2nd floor.

At the top you turn to the right, or left. There is a chest on top of the coat rack, zoom in on it.  

You will see the numbers 1 to 0 on the lid. 

You must click on the numbers in the correct order. If you click on the wrong number, the number 0 will light up, if you click on the correct first number, the number 1 will light up. Then looking for the second digit, here too the wrong digit applies then the digit 0 lights up. With the correct second digit, digit 2 lights up and so on. The code is: 0386,  so click those numbers and......There is a key in the box. Take this key and click it to your inventory.  

  Go back to the hall below and turn to the closed door next to the stairs. Take the orange key from your inventory and click on the lock.  

  You are in the basement,. Go forward into the dark room . Then get the red bicycle lamp out of inventory and click it in the dark screen.

You have red light now. Turn 2x left or right and head forward into the room, next of the stairs. Turn right to the oven. 

Zoom in and click on the bottom left door and zoom in a number of times.  

You then read that you should try the ultraviolet glasses in the sealed dynamite case in the Grand Coral quarry. Take the piece of paper from the drawer.

 On the paper you will see colored limbs on it. Click the paper to your inventory.  

  Zoom out and click on the door, it will close. Zoom out and turn right, forward and turn left. Enter the left room. This is the laundry room.  

  Turn left and click on the door, enter the room and turn left.  Go through the door into the next room and turn left again

In the left corner you get the eye cursor, zoom in and pick up the screwdriver from the floor

  Turn left and go forward 2x, turn left and enter the dark room. Take the red bicycle light and click in the room, you have red light again in the room.  

  Turn right, there is a bottle on the shelf along the wall. Take the bottle.  

  Go back to the ground floor, go to the kitchen and.......  

Open the cupboard again.

Take the box and click on the limbs in the correct order.

Seen from you: left blue leg, right red arm, left green arm and the right yellow leg. In the box you will find a key, get the key.  

  Go to the 2nd t floor, turn to the left and click on this door. You need a key, take the key from your inventory and click on the latch.  

The door clamps and does not open yet. Take the bottle of oil from your inventory and click on the lock. Then take the key again and click on the lock, the door will open.  

  Go to the left room, 

there is a lampshade on the floor. Take the key that is in there.  

  Zoom out 2x and turn left, enter the left room.

Turn around and zoom in on the sink, grab the door handle that is there.  

  Zoom out and leave this room, turn right. There is a code box on the wall next to the door through which you entered. You will see 5 red symbols in it.  

  Turn right and enter the right room, turn around and there you see a safe.  

Zoom in on the safe, zoom in on the safe again and you'll see that you need a code. Zoom out and go through the glass door to the hall, go to the top floor.  

You stand in front of a closed door, take the key and click on the lock.  

  On the right you see a number of pipes lying on the floor, zoom in and grab the crowbar.  

  Zoom out and leave the room, go downstairs and leave the hotel.   Go via the map to The Grand Coral Quarry.

  We continue in part 3.

2019: Walkthrough by: Dick Leeuw and Louis Koot