
2019: Walkthrough by: Dick
Leeuw and Louis Koot
Text by
Dick Leeuw. Screenshots and web layout by Louis
Koot
If
you have found this walkthrough via google search or via another site then you
have probably not visited my site.
A
lot more very detailed
game walkthroughs can be found on my site at: www.pcgameswalkthroughs.nl
Part One of the walkthrough
This
is the 14th volume in the Carol Reed series.
Anyone
who has previously played a Carol Reed game knows how the controls work.
Left-clicking
is moving and interacting with objects.
Move
the cursor to the top of the screen and your inventory will be visible.
You
can view it by right-clicking on an item.
You
can combine objects in your inventory, you do this with the left mouse button.
With
the Esc button you get the menu where you can save.
When
you start a new game you will first receive a tutorial.
If
you already know how to use the controls then you can skip this tutorial.

Carol's Apartment
After
the intro you are in Carol's flat.
2x
forward and turn left, click on the door and you are in Carol's study.

There
is a bucket in front of the bookcase, in which wine is made. View the bucket.

Zoom
out and turn to the right, Carol's cell phone is on the desk.
Zoom
in on the phone, you have to click a number of times on the phone to grab it.

You
get to hear that Carol has forgotten to charge the phone.

Turn
right and click on the door handle, you are back in the living room.
Turn
right and go to the hall, turn left and you see the kitchen.

Go
into the kitchen and go to the fridge, there is a memo to meet Jonas at
"The Stairs".

You
see that a new location is added to the map.
Zoom
out of the memo, leave the kitchen and look further in all rooms of the flat.
In
Carol's bedroom you can look at a treadmill.

When
you have viewed everything, click on exit at the front door.
You get on the map. Jonas's
location is on the map now, so travel to:
Jonas
Use all the
talk options you get.

Jonas
gives Carol a nice
cool drink and you also get a lubricant for the treadmill.

Jonas
asks you to do something, he tells about Andrea.
\You
get a Andrea's location on the map again.
, so say goodbye to Jonas and go to:
Andrea
Talk
with Andrea via all options

You
get a new location again, Andrea's house.
After
the conversation you go to Andrea's house.
Andrea's house.
You
stand in front of the door, turn left and you see a waste bin.

Zoom
in on the lock of the bin, you need a key.
Zoom
out and go in through the door, turn left and go to the office.
Zoom
in on the desk and click on the bag, click on the zipper and click on the bag
again.
You
see a razor.

Zoom
out and turn right, you will see a desk with many things on it. You see many
bottles.
There
is a box in front of the desk with a few envelopes in it.
Click
on the envelope, you will see an address.
Zoom
out and go back to the hall, click on the door across the hall.

Turn
right and click on the door handle, this is the garage.
Go
back to the hall and go down.

To
the left is a junk room / wardrobe. To
the right is the bathroom, go into the bathroom

On the edge of the bath is a bag of cotton pads.
Click
on that bag a few times to get a cotton pad.
Continue
down, the door on the left is locked.
Click
on the door on the right, this is the meter cupboard / junk room.
Go
back up and go forward, the door on the left is missing a latch.

Turn
around to the 2 bedrooms, the left you can enter.

Enter
the left room and turn
to the door and click on the left sticker,

peel off the sticker and you will see
a business card.
It's
from a piano teacher but you can't read the address.
Go
up the stairs to the front door, turn around and continue up.
Enter
the living room on the left,

turn right and go to the table.
Zoom
in on the laptop, you have to enter a password here, but you don't have one yet.
Zoom
out and turn right, there is a cookie jar on a desk.
Go
forward and zoom in on the drum,

open the cookie jar and get the key.
Zoom
out and go to the kitchen, there are 2 memos in front of you on the counter.
Zoom
in on it, there is a yellow and a blue memo. You get a new location again.
Zoom
out and turn right, forward and turn right again. You are back in the hall.
Go
even further up. To the left is a bedroom.
Enter
the room on the right and walk to the stove, there is a photo on the fireplace.
It
is a picture of a man with different animals, you can click on the animals but
in which order?
Go
down to the front door and go outside.
Turn
to the right and go to the bin, use the key on the lock.
In
the bin you will find a letter from the daughter's killer.

Read
the killer's letter

Zoom
out and turn left, click on exit and........

.... go to Domus.
Domus:
Talk
to Domus and drink the lemon tea.
You
get a new location again.
Close
and go to Largo Mountain via the map.
Largo
mountain
Go
forward 2x and turn left.

Go forward once onto the terrain.
Turn
2x to the right and go 3x forward into the barn,

diagonally to the left and
there are bolts on the crate.
Click
on the bolts.

Zoom out and turn right.
You
see a letter in the red playhouse.
Read
the front and back of the letter, there is a clue on the back.

You
have to look in the waste container.
Exit
the shed and turn around to the shed. .

There is a waste container under the
canopy, left of the shed

Zoom
in twice on that left container and you will find a brochure in it......It's a
brochure from: The Andrew Suchet Museum.
On
the back of the brochure there is a clue, you have to do the Suchet test.
You
also have a new location on the map: Suchet Museum.
Leave
this yard to the road and follow the road back to the EXIT

Go
to the Suchet museum via the map.
Suchet
Museum: The Suchet Test
Turn left and zoom
in on the photo on the left and read the text.

Turn
right again and go forward, turn left and zoom in on the 2 photos and read the
texts

Turn right and go
forward to the big barrel.
Under
the barrel 1 is a group photo, zoom in on the photo and read the text.
Zoom
out and turn left, view the photo and read the text.
Zoom
out and turn around, go forward 2x. Turn right and go forward 2x again.
View
all photos on your path.
You
are now at the door of the Suchet Test.
Enter
the room
.
If you cannot enter the room then you have not seen all the photos.
On
the photos you can find all the answers to the questions.

Press
a button to start the test.
Press
the correct button to provide the correct answer to 4 questions.

Question
1 is answer 1.
Question
2 is answer 2.
Question
3 is answer 2.
Question
4 is answer 3.
You have passed the test and you will be given a new location.

Zoom
out and turn right, go forward and turn left. Click on exit.
Go
to the Miliva Factory via the map.
Miliva Factory
You
stand in front of 2 information boards zoom in on the boards to view them both.

Zoom
out and go forward between the signs. A little to the left you go further ahead.
Turn
left and go forward 2x, turn left and take the pallet that is against the wall
.
Turn
left and go 3x forward, turn left and there you see a hole in the wall.
You
also see the rails of a railway line.

Take
the palette from your inventory and click it on the wall under the hole.
Click
on the palette to climb through the hole, you are then at the railroad.

Turn
to the wall and zoom in on the wall. You read that you should go to: The Grand
Coral Quarry.
You
have a new location on the map again.
You
have to go back to the forest path, go through the hole and turn right.
Go
forward 1x and turn left, 2x forward and you are back on the forest path.
Turn
left and click on exit.
Go
via the map to The Grand Coral Quarry.
Part
Two of the Walkthrough
Text by
Dick Leeuw. Screenshots and web layout by Louis
Koot